Sound Processing Core
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Sound localization — refers to a listener s ability to identify the location or origin of a detected sound in direction and distance. It may also refer to the methods in acoustical engineering to simulate the placement of an auditory cue in a virtual 3D space (see… … Wikipedia
Sound Blaster Audigy — is a sound card series from Creative Technology. It is a PCI add on board for PCs.The Sound Blaster Audigy featured the Audigy processor (EMU10K2), an improved version of the EMU10K1 processor that shipped with the Sound Blaster Live!.First… … Wikipedia
Central processing unit — CPU redirects here. For other uses, see CPU (disambiguation). An Intel 80486DX2 CPU from above An Intel 80486DX2 from below … Wikipedia
Neuronal encoding of sound — The neuronal encoding of sound is the representation of auditory sensation and perception in the nervous system. This article explores the basic physiological principles of sound perception, and traces hearing mechanisms from sound as pressure… … Wikipedia
Open Sound Control — (OSC) is a content format for messaging among computers, sound synthesizers, and other multimedia devices that are optimized for modern networking technology. Bringing the benefits of modern networking technology to the world of electronic… … Wikipedia
Tube sound — (or valve sound) is the characteristic sound associated with a vacuum tube based audio amplifiers. Some audiophiles prefer the sound that is produced by the distortion characteristics of tube based amplifiers. The audible significance of tube… … Wikipedia
Digital signal processing — (DSP) is concerned with the representation of discrete time signals by a sequence of numbers or symbols and the processing of these signals. Digital signal processing and analog signal processing are subfields of signal processing. DSP includes… … Wikipedia
Sampling (signal processing) — Signal sampling representation. The continuous signal is represented with a green color whereas the discrete samples are in blue. In signal processing, sampling is the reduction of a continuous signal to a discrete signal. A common example is the … Wikipedia
Physics processing unit — A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. Examples of calculations involving a PPU might include rigid body dynamics, soft body… … Wikipedia
Clipping (signal processing) — An oscilloscope screen of an amplifier clipping. The amplifier should be outputting a clean sine wave with rounded tops and bottoms, but instead they are cut off flat, or clipped . Clipping is a form of distortion that limits a signal once it… … Wikipedia
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